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numark_mixtrack [2015/08/02 03:59]
be.ing
numark_mixtrack [2017/06/26 18:59] (current)
cybermauher [Options]
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   *[[http://​mixxx.org/​forums/​viewtopic.php?​f=7&​t=1808|Forum thread]]   *[[http://​mixxx.org/​forums/​viewtopic.php?​f=7&​t=1808|Forum thread]]
  
-This controller as the same as the [[Numark Mixtrack Pro]] but without a built-in sound card. It has been discontinued and succeeded by the [[Numark Mixtrack 3]].+This controller as the same as the [[Numark Mixtrack Pro]] but without a built-in sound card. It has been discontinued and succeeded by the [[Numark Mixtrack Pro 3|Numark Mixtrack 3]]
 + 
 +====== Default Mixxx mapping ​ ====== 
 +This mapping is included in Mixxx as of version 1.11.
  
-====== Numark Mixtrack Support in Mixxx ====== 
-===== What is the state of the support in Mixxx ? ===== 
-As of Mixxx 1.8.2, the Numark Mixtrack is fully supported. There are two known mappings; one included, and one community-supported. The community-made controller mapping and backing script is regularly updated to take the remarks and improvements into account. 
-As an example, the "​stutter"​ functionality was implemented in the 1.0b mapping, which can be found in the [[http://​www.mixxx.org/​forums/​viewtopic.php?​f=7&​t=1808&​start=30#​p10182|corresponding forum thread]]. ​ 
-===== Current mapping (1.0b) ===== 
 {{ :​numarkmixtrack_tech.png?​900 |}} {{ :​numarkmixtrack_tech.png?​900 |}}
  
-  - Usb cable+  - USB cable
   - Channel Treble   - Channel Treble
   - Channel Mid   - Channel Mid
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   * Pressing play while "cue previewing"​ should start the track for real, CDJ style. This is not implemented yet, and is marked as a TODO in Mixxx code, so it is unlikely to get implemented on the controller mapping side. *NOTE: If you use the mapping included with the software, this feature is supported. Controls in this mapping are different than the community made one, so be careful.*   * Pressing play while "cue previewing"​ should start the track for real, CDJ style. This is not implemented yet, and is marked as a TODO in Mixxx code, so it is unlikely to get implemented on the controller mapping side. *NOTE: If you use the mapping included with the software, this feature is supported. Controls in this mapping are different than the community made one, so be careful.*
   * Final remark on the hardware design: be very, very careful not to press the "Load A" or "Load B" button, instead of the corresponding track'​s "​cue"​ button. They are very near, the error is easy and produces the most dire effect in a party: an awful blank !   * Final remark on the hardware design: be very, very careful not to press the "Load A" or "Load B" button, instead of the corresponding track'​s "​cue"​ button. They are very near, the error is easy and produces the most dire effect in a party: an awful blank !
 +
 +====== Virtual DJ-like mapping ======
 +
 +This is an alternative mapping designed to work like VirtualDJ. The [[https://​raw.githubusercontent.com/​TraITech/​mixxx/​numark-mixtrack-virtualdj/​res/​controllers/​Numark%20Mixtrack%20VirtualDJ.midi.xml|XML file]] and [[https://​raw.githubusercontent.com/​TraITech/​mixxx/​numark-mixtrack-virtualdj/​res/​controllers/​Numark-Mixtrack-VirtualDJ-scripts.js|JS file]] are available on GitHub.
 +
 +{{ :​numarkmixtrack_tech.png?​900 |}}
 +
 +  - USB cable
 +  - Channel Treble
 +  - Channel Mid
 +  - Channel Bass
 +  - Cue: send the corresponding track to the headphones
 +  - Cue Gain: adjust audio level of cue channel
 +  - Cue Mix: adjust mix between Cue and Audio out in the headphones.
 +  - Browser Knob: help browse through your collection without using a mouse or trackpad if press change to file browse
 +  - Back: change to folder browse or open directories
 +  - Load A/Load B: Load the highlighted track to the corresponding Deck
 +  - Channel faders: control the volume of each channel
 +  - Master fader: adjust the output volume of mixxx
 +  - Crossfader
 +  - Jog Wheels (see below for details)
 +  - Scratch mode (see below for details)
 +  - Play/Pause
 +  - Stutter: press while music is playing to jump back to the cue point or pause point if not playing work like play button
 +  - CUE: plays from the cue point if hold. When released, jumps back to the cue point
 +  - Sync: automatically matches the corresponding Deck's tempo to the other Deck's tempo 
 +  - Pitch Faders
 +  - Pitch Bend: when pressed, the pitch will adjust -/+4%, when released, the tempo will set back to the right one
 +  - Keylock
 +  - Delete: delete hotcue'​s for Deck A
 +  - Delete: delete hotcue'​s for Deck B
 +  - Hotcue: control hotcue'​s 1, 2 and 3
 +  - Effect On/Off: turn on/off the flanger effect
 +  - Select: select effect and if press change the output of effect
 +  - Control: control the filter and gain
 +  - Loop Mode: press to alternate between manual or autolooping
 +     * Manual Looping
 +       * In: set loop start
 +       * Out: set loop end
 +       * Reloop: exit or reenter loop 
 +     * Auto Looping
 +       * 1/2 X: devide loop length by 2
 +       * 1 Bar: exit or reenter loop
 +       * 2 X: multiply loop length by 2
 +
 +==== Options ====
 +The options is set in the javascript file on the property ''​root.options''​.
 +
 +=== loopBackMode ===
 +Select, when a loop is set by number of beats ('loop 4'), if the loop starts from the current position (false) or ends at the current position (true). Smart means set start when paused o set end when playing. //This function work in autolooping mode only//.
 +
 +===== Known problems =====
 +  * The effects cannot be mapped completely like Virtual DJ.
numark_mixtrack.1438502354.txt.gz · Last modified: 2015/08/02 03:59 by be.ing