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m-audio_xponent [2017/02/26 10:54]
melgrubb
m-audio_xponent [2017/02/26 11:51] (current)
melgrubb
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 ^ 18 | Right Mouse Button | Used in conjunction with the Trackpad (see #16). | ^ 18 | Right Mouse Button | Used in conjunction with the Trackpad (see #16). |
 ^ 19 | MIDI Mode Button | Changes the Trackpad and mouse buttons (See #16, #17, #18) into an X/Y input and two additional note inputs. \\ \\ **Note:** These MIDI inputs are not used in this mapping. | ^ 19 | MIDI Mode Button | Changes the Trackpad and mouse buttons (See #16, #17, #18) into an X/Y input and two additional note inputs. \\ \\ **Note:** These MIDI inputs are not used in this mapping. |
-^ 20 | Channel Kills | The Gain kill (G), will momentarily silence the track entirely. The High (H), Mid (M) and Low (L) kills will cut that frequency band from the output. \\ \\ Holding both shift keys while pressing either gain kill button will toggle the vu meters between master output mode and per-channel mode (see #23).|+^ 20 | Channel Kills | The Gain kill (G), will momentarily silence the track entirely. The High (H), Mid (M) and Low (L) kills will cut that frequency band from the output. \\ \\ Holding both shift keys while pressing either gain kill button will toggle the vu meters between master output mode and per-channel mode (see #23). |
 ^ 21 | Brake / Play Backwards | The Big X button is tied to the Brake effect. Releasing the brake before the track has stopped will resume playing, while holding it until the track has stopped completely will leave the track paused. \\ \\ The Big Minus button momentarily plays the corresponding track backwards. Normal play will resume when it is released. Holding the corresponding deck's shift button while pressing the Big Minus button will do a rolling reverse (censor mode), and will resume play at the point the track would have been if the Big Minus had never been pressed.| ^ 21 | Brake / Play Backwards | The Big X button is tied to the Brake effect. Releasing the brake before the track has stopped will resume playing, while holding it until the track has stopped completely will leave the track paused. \\ \\ The Big Minus button momentarily plays the corresponding track backwards. Normal play will resume when it is released. Holding the corresponding deck's shift button while pressing the Big Minus button will do a rolling reverse (censor mode), and will resume play at the point the track would have been if the Big Minus had never been pressed.|
 ^ 22 | Gain / EQ | The top knob controls the gain for that deck, while the lower three control the High, Mid, and Low EQ channels. All are soft-takeover enabled. | ^ 22 | Gain / EQ | The top knob controls the gain for that deck, while the lower three control the High, Mid, and Low EQ channels. All are soft-takeover enabled. |
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 ^ 29 | Progress meter | Indicates the progress through the corresponding track. At thirty seconds from the end of the track, the progress meter will flash to indicate that the end of the track is approaching. | ^ 29 | Progress meter | Indicates the progress through the corresponding track. At thirty seconds from the end of the track, the progress meter will flash to indicate that the end of the track is approaching. |
 ^ 30 | Seek | Fast-forward and fast-rewind. | ^ 30 | Seek | Fast-forward and fast-rewind. |
-^ 31 | Loops and Beatgrid ​manipulation ​| The numbered buttons set or activate hotcues. Holding shift while pressing a hotcue button clears that hotcue. \\ \\ The < and > buttons shift the beatgrid left or right and can be used to make minor corrections on the fly. Holding shift while pressing either button will align the beatgrid to the current position. \\ \\ The lock button toggles Keylock on and off for that deck. Holding shift while pressing it toggles Quantize on and off for that deck. \\ \\ The + and - buttons increase or decrease the speed of the corresponding track. |+^ 31 | Hotcues ​and Beatgrid | The upper numbered buttons set or activate hotcues. Holding shift while pressing a hotcue button clears that hotcue. \\ \\ The < and > buttons shift the beatgrid left or right and can be used to make minor corrections on the fly. Holding shift while pressing either button will align the beatgrid to the current position. \\ \\ The lock button toggles Keylock on and off for that deck. Holding shift while pressing it toggles Quantize on and off for that deck. \\ \\ The + and - buttons increase or decrease the speed of the corresponding track. |
 ^ 32 | Rate Slider | Affects the speed of the corresponding track. Soft-takeover is enabled for this control, so if you don't typically use the sliders, you can safely "​stow"​ them at either extreme and then reset the track speed using the Mixxx UI. | ^ 32 | Rate Slider | Affects the speed of the corresponding track. Soft-takeover is enabled for this control, so if you don't typically use the sliders, you can safely "​stow"​ them at either extreme and then reset the track speed using the Mixxx UI. |
 ^ 33 | Channel Volume | Normal function, but with soft-takeover enabled. | ^ 33 | Channel Volume | Normal function, but with soft-takeover enabled. |
-^ 34 | Sync | Normal function. Flashes on each beat of the corresponding track. \\ \\ **Note:** The flashing behavior can be customized by setting the MaudioXponent.syncFlashMode value in the M-Audio-Xponent-Advanced-scripts.js file. 0=No flash, 1=Simple flash, 2=Toggle flash. In Toggle mode, the button will toggle between lit and unlit with each beat. |+^ 34 | Sync | Normal function. Flashes on each beat of the corresponding track. \\ \\ **Note:** The flashing behavior can be customized by setting the MaudioXponent.syncFlashMode value in the M-Audio-Xponent-Advanced-scripts.js file. 0=No flash, 1=Simple flash, 2=Toggle flash. In Toggle mode, the button will toggle between lit and unlit with each beat. Holding both shift buttons while pressing either Sync button will cycle through the available modes at runtime. |
 ^ 35 | Cue | Normal function. | ^ 35 | Cue | Normal function. |
-^ 36 | Loops | The 1, 2, 4, and 8 buttons behave as normal, starting a loop of X beats at the current position. Pressing ​them again while looping will disable ​that loop. Holding shift while pressing ​them will do a rolling beat loop of 1, 1/2, 1/4, or 1/8th beats, continuing where the song would have been without the loop when they are released. |+^ 36 | Loops | The 1, 2, 4, and 8 buttons behave as normal, starting a loop of X beats at the current position. Pressing ​the same button ​again while looping will exit that loop. Holding shift while pressing ​the loop buttons ​will do a rolling beat loop of 1, 1/2, 1/4, or 1/8th beats, continuing where the song would have been without the loop when they are released. |
 ^ 37 | Play/Pause | Normal function. | ^ 37 | Play/Pause | Normal function. |
 ^ 38 | Punch-In | Momentarily pulls the cross-fader to the center position while pressed. This only works when the cross-fader is far enough toward the opposite deck, and can be used to momentarily "​punch-in"​ audio from the other deck. | ^ 38 | Punch-In | Momentarily pulls the cross-fader to the center position while pressed. This only works when the cross-fader is far enough toward the opposite deck, and can be used to momentarily "​punch-in"​ audio from the other deck. |
 ^ 39 | Cross-fader | Normal function, but with soft-takeover enabled. | ^ 39 | Cross-fader | Normal function, but with soft-takeover enabled. |
m-audio_xponent.txt ยท Last modified: 2017/02/26 11:51 by melgrubb