The Hercules MP3 e2 mapping for Mixxx is integrated in Mixxx so you don't have to download or install nothing.
|8||Arrow up/down||Scrolls to the prev/next track in the Playlist/tracktable|
|6||Folder||Scrolls up to 10 tracks in the Playlist/tracktable|
|10||Files||Scrolls down to 10 tracks in the Playlist/tracktable|
|18||Load A/B||Loads the currently highlighted track into the corrisponding deck (A or B)|
|19||Crossfader||Fades between left and right deck|
|7||Scratch||Enable or disable the scratch mode on both decks|
|9||Automix|| Used as a master shift button to obtain more controls than those provided by Hercules.
For example: hold down the Automix button and than press the “pitchbend” buttons for adjust the pre-gain amplification
|Number||Control||Simple function||Shifted function|
|1||Pitchbend +/-||Holds the pitch 4% higher while pressed||Adjust the pre-gain amplification|
|2||Master Tempo||Toggles a channels flanger effect on and off||Enable key-lock for the specified deck (rate changes only affect tempo, not key)|
|3||Pitch knobs||Adjusts playback pitch/speed|| Deck A: adjust the headphone volume
Deck B: adjust the cue/main mix in the headphone output
|4||Loop/Fx|| Toggle the Loop/Hotcue mode for the keys buttons. |
When the button is not lit up the loop buttons are enabled, when the button is lit up the hotcue's buttons are enabled
|5||Equalizer knobs||Adjusts the gain of the low/medium/high equalizer filter||Nothing|
|11||1/2/3/4 buttons|| Loop mode: |
1 - Sets the loop-in position to the current play position.
2 - Sets the loop-out position to the current play position.
3 and 4 - Toggles the current loop On or Off.
1, 2, 3 and 4: If hotcue X is set, seeks the player to hotcue X's position. If hotcue X is not set, sets hotcue X to the current play position.
| Loop mode:
Clears the loop-in/out sets.
If hotcue X is set, clears its hotcue status.
|12||Forward \ Backward||Fast forward/backward||Nothing|
|13||Sync||Automatically sets pitch so the BPM of the other deck is matched||Nothing|
|14||Play||Starts or stop a loaded track||Nothing|
|15||Cue|| Sets the cue point if a track is stoped and not at the current cue point |
Stops track and returns to the current cue point if a track is playing.
Plays preview if a track is stopped at the cue point for as long as it's held down
|16||Jog wheel|| Seeks forwards and backwards in a stopped track. |
Temporarily changes the playback speed for playing tracks
|Absolute sync of the track speed to the jog wheel if the scratch mode is enabled|
|17||Deck volume slider||Controls the deck output volume||Nothing|
|20||Headphone monitor||Toggles this deck output to the headphones monitor on/off||Nothing|