Skin FAQ & Resources for skin designer

New or modified Mixxx skins

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Skin FAQ & Resources for skin designer

Postby jus » Thu Mar 17, 2011 5:49 pm

Skin FAQ

How to install a skin
Code: Select all
In this example we are going to install the file "NewSkin.zip"

1. Close Mixxx.
2. Download & unzip "NewSkin.zip" and copy the whole unzipped folder "NewSkin" to the corresponding path:

Linux
*************
/usr/share/mixxx/skins/
so you get
/usr/share/mixxx/skins/NewSkin

Note that you may get permission error while copying,
make sure you have root privileges

Windows
*************
C:\Program Files\Mixxx\skins
so you get
C:\Program Files\Mixxx\skins\NewSkin

Mac OSX
*************
-  In the Finder, go to the Applications folder and select Mixxx.
-  Right Click and choose "Show Package Contents" from the Action menu.
-  goto Contents/Resources/skins

or straight via Terminal
/Applications/Mixxx.app/Contents/Resources/skins
so you get
/Applications/Mixxx.app/Contents/Resources/skins/NewSkin

Doublecheck that the skin.xml is in the "NewSkin" root folder and not in a subfolder, otherwhise Mixxx may throw an error when starting that skin.

3. Start Mixxx , goto "Preferences-->Interface" and select "Skin-->NewSkin"
   Make sure you have "Waveform Display-->Waveform" selected
   Save preferences with OK.   

4. The new skin should now be displayed.

5. Done.

  • How to change the size of the library
  • How to change the players orientation (vertical or horizontal)
  • How to change the font size or color for the text (i.e. artist)
  • How to change the font size or font color for the playlist
  • How to change the size or color of the waveform
  • How to use a custom symbol for markers ( i.e. Hotcues)
  • How to use sliders instead of knobs ( i.e. for eq`s )
View the answers in the Mixxx Wiki.

Resources for skin designers
Creating skins for Mixxx
How to modify an existing skin or how to make a new one from scratch.
Skins can change the look and feel of Mixxx. You can easily create a skin according to your ideas and share it with other users.

Mixxx Color scheme Architecture:
How to create a different colored version of a skin.
You can easily create different colored version of a skin by making use of the the color filtering architecture in Mixxx.

Mixxx skin resolution guidelines
How to choose the best resolution for your skin
Mixxx is available for different Operating systems, so should your skin. Learn why it is important to you choose the right dimension for your skin.

Skin source files
The only skin a source file is currently available for is the OUTLINE skin. The skin is GPL-licensed and free available in SVG format for use with Inkscape.

You can download the most recent source file from Launchpad, which is our project management platform.
There are several comments on the source file to help you getting started, see the image for a preview.

Image


If you have a question, feel free to comment or send me a PM.
The Mixxx Manual, Wiki and FAQ are the best place to start for documentation and support.
Please report any bugs you find to our Bug Tracker.

Find out how to contribute to Mixxx development.
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Re: Skin FAQ & Resources for skin designer

Postby jus » Fri Mar 18, 2011 9:05 am

How to update Mixxx 1.8 skins to fully support Mixxx 1.9
This overview provides some infos for new features and what changes are needed to make older skins fully support Mixxx 1.9.

There are plenty of community supported skins that were designed for Mixxx 1.8.
They do basically work with Mixxx 1.9 too but missing new features.

Mixxx 1.9.1
  • Extended Mixxx to support now 36 hotcues
    (was 32 between Mixxx 1.8.0-1.9.0)
Mixxx 1.9.0
  • added advanced styling options for library
    Use Qt Style Sheets to customize the appearance of the library
  • added TrackProperty node
    Display more advanced track informations that got pulled from tracks ID3 tags
  • added WidgetGroup node
    Allows to make a group of relatively positioned widgets (handy for resizing)
  • added BPM tap button
    Takes the progressive average of the last 4 taps to set tracks tempo
  • added Key lock button
    Activates position-independent time stretch
  • added Repeat button
    Track repeat if you go past the end or reverse before the start
  • removed End of track mode button
    Use the Repeat button instead

Detailed infos in the Mixxx wiki : Creating skins - Changes
The Mixxx Manual, Wiki and FAQ are the best place to start for documentation and support.
Please report any bugs you find to our Bug Tracker.

Find out how to contribute to Mixxx development.
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Re: Color Scheme processor

Postby MexiJew » Tue Jul 26, 2011 6:35 am

I love the idea of using schemes. I was working on a skin intended for scheming. I discovered that the image processor does not support alpha transparency. Argh! Now I have to go back and modify 80+ images! :x Be sure to use solid (non-transparent) images in all your skin PNGs.

Do we know if the processor will support transparency in the future?
~ MexiJew a.k.a Mr. Flores | Hear my Remixes ~
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Re: Skin FAQ & Resources for skin designer

Postby MexiJew » Sun Aug 07, 2011 6:02 pm

After many hours of messing with Color Schemes, I finally got schemes working on my skins. I have posted some tips on the Mixxx Wiki: Skin Color Schemes Tips and Tool.
~ MexiJew a.k.a Mr. Flores | Hear my Remixes ~
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Re: Color Scheme processor

Postby Pegasus » Mon Oct 31, 2011 1:44 pm

MexiJew wrote:Do we know if the processor will support transparency in the future?


I think there may be a problem with the way our graphics engine renders images with transparency. (Not to mention that it increases CPU usage.) In any case, please submit this as a wishlist bug.
"D.J. Pegasus"
Mixxx Developer - Controller Specialist
Mixxx Windows package maintainer
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Re: Skin FAQ & Resources for skin designer

Postby RAWRR » Thu Jan 03, 2013 11:06 am

Some questions for anyone who wants to answer them re: skins.xml:

What are the increments of the element positions? Pixels?

What are the <connection> tags? Over at the Wiki I'd like to fill in some data for them as I edit to keep the lines in the boxes even with each other.
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Re: Skin FAQ & Resources for skin designer

Postby jus » Sun Jan 06, 2013 12:43 pm

MexiJew wrote:... Do we know if the processor will support transparency in the future?

Finally, it is now supported with Mixxx 1.11.

RAWRR wrote:What are the increments of the element positions? Pixels?

Correct, Pixels.
RAWRR wrote:What are the <connection> tags?

Each control inside Mixxx (=mixxxcontrol) is identified by a unique string. These strings are used in the keyboard mappings, controller mappings, skins and inside Mixxx to gain access to the controls.

I'd describe <Connection> to me as container that tells which mixxxcontrol a widget is attached to and and how to respond to input trough the GUI.

The Mixxx skin parser loops over each <Connection> key in the skin.xml, checks if <ConfigKey> contains a valid mixxxcontrol, and connects the widget to the Mixxx engine. <ConfigKey> dictates the group and name of the mixxxcontrol a widget is stringed to. By pressing the Channel 1 "Play" button in our example, a control change is send to the Mixxx engine, the state of the mixxxcontrol change and the connected button light up in the GUI.

Example: Hook to the 'play' mixxxcontrol of the [Channel1] group
Code: Select all
<Connection>
        <ConfigKey>[Channel1],play</ConfigKey>
        <EmitOnDownPress>true</EmitOnDownPress>
        <ButtonState>LeftButton</ButtonState>
</Connection>
The Mixxx Manual, Wiki and FAQ are the best place to start for documentation and support.
Please report any bugs you find to our Bug Tracker.

Find out how to contribute to Mixxx development.
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jus
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Posts: 1009
Joined: Tue Jun 16, 2009 5:52 pm
Location: Berlin

Re: Skin FAQ & Resources for skin designer

Postby jimmyj » Thu Mar 14, 2013 11:46 am

any one can provide me best designe for my site, i recently launched but still waiting for designer
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Re: Skin FAQ & Resources for skin designer

Postby jus » Sun Jun 30, 2013 12:23 pm

Skin source files

Since our move to Github, the location for theOutline skin source file has changed.
https://github.com/mixxxdj/mixxx/tree/master/res/images/templates.

Additionally, the source files for the LateNight(Blues), Phoney(Dark) skins are now available too.
Perfect as starting point for creating your own skin or modding the existing ones.
https://github.com/esbrandt/mixxx-skins

Happy skinning.
The Mixxx Manual, Wiki and FAQ are the best place to start for documentation and support.
Please report any bugs you find to our Bug Tracker.

Find out how to contribute to Mixxx development.
User avatar
jus
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Posts: 1009
Joined: Tue Jun 16, 2009 5:52 pm
Location: Berlin


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